CanvasGlobe press and launch kit
Use these facts when listing, reviewing, or writing about CanvasGlobe. For questions or an updated asset, email [email protected].
One sentence
CanvasGlobe is a zero-dependency JavaScript, React, Vue, Angular, Svelte, and Web Component library for interactive 3D globes and flat world maps rendered with Canvas 2D, without WebGL, map tiles, or a required API key.
Short description
CanvasGlobe turns a browser canvas into a draggable globe or flat world map. It supports markers, animated great-circle routes, country choropleths, multiple projections, keyboard controls, reduced motion, CSV input, and browser-side image or video export. It works with vanilla JavaScript, React, Vue, Angular, Svelte, and Web Components.
Verifiable facts
| Fact | Value |
|---|---|
| npm package | canvas-globe |
| Official package family | React, Vue, Angular, Svelte, Web Component, discovery, and starter packages |
| Repository | Shree-hari/canvas-globe |
| Renderer | Browser Canvas 2D |
| Runtime dependencies | Zero |
| Required runtime network requests | Zero |
| Interfaces | JavaScript, React, Vue, Angular, Svelte, Web Component, UMD script |
| Current license | Proprietary commercial software |
| Earlier releases | Versions through 0.1.6 remain GPL-3.0-only |
| Production licensing | $9.99 one-time Unlimited license: unlimited projects and developers |
| Author and owner | Harsh Jhunjhunuwala |
| Brand | Swiftools |
Visual assets
- Square product logo
- Product Hunt thumbnail, 240 by 240 PNG
- Social preview image
- Interactive globe product image
- Feature gallery product image
- Interactive playground
- Live examples
- Free browser tools
Do not describe fictional demonstration data or example logos as CanvasGlobe customers. Current version and adoption figures should be checked on npm and GitHub immediately before publication.
Useful review angles
- Canvas 2D globe versus a WebGL globe
- self-contained map visuals without tiles or provider accounts
- one data model for globe and flat-map presentations
- exporting social cards and browser-recorded clips
- accessibility and reduced-motion behavior in animated maps
Published articles, demos, and listings
- The CanvasGlobe build story on DEV Community
- The story republished on Hashnode
- Interactive CanvasGlobe notebook on Observable
- CanvasGlobe documentation on Context7
- CanvasGlobe on LibHunt
- CanvasGlobe on Peerlist
- CanvasGlobe on Uneed
The DEV article is the canonical version of the build story. The Hashnode copy uses a canonical link back to DEV so search engines can understand the relationship between them.
For an impartial review, test CanvasGlobe against the actual project data and include cases where a WebGL or GIS engine is the better choice.